heroacamovie

I managed to luckily catch the My Hero Academia movie last week. Luckily because I only found out a week beforehand, as there was little to no advertising done, and that it was in a small theatre with only two seats left by the time I was aware.

At the start of the year, I marathoned through two seasons of the anime within two weeks — perhaps it would be more accurate to say one and a half weeks. I fell deep into it, really deep. Its been quite a while since I’ve been strongly into a shounen series I had almost forgotten the rush of excitement the genre can bring.

The third season has just ended and, in all honestly, it didn’t give the same rush as the previous seasons. I’d pin that to two factors; 1. the content itself having a lack of villain focus, 2. following the series weekly rather than watching episodes back-to-back. Still, I enjoyed it, just not as much as I was hoping it would. Going in with that kind of mindset, I didn’t have any particular expectations for the movie.

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Zelda. The well known and loved video game franchise. As a kid, I played a few Gameboy entries of the franchise – I adored Oracle of Seasons and how you could explore the same world over and over but in different seasons. I was fascinated at the changes each season brought. But ultimately, the games weren’t really my thing. I was terrible at them, to say the least.

After the last Nintendo Direct, I turned on my long untouched 3DS to find a Zelda game on it. The Ocarina of Time 3D. I had bought it some time ago but unsurprisingly I struggled to get very far. I opened the save file, was stuck in a dungeon, and had no idea what the controls for anything were. Great start. At the time, though, I was looking into playing games that were outside my usual range for a challenge and Zelda definitely fits the bill, so I decided to go for it and start anew.

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Recently I’ve gotten into Granblue Fantasy …very deep. It was a game I started back in 2015 for the SideM collab, I played it on and off since then but I didn’t know much about the ins-and-outs of the game and just enjoyed the stories and rolling gacha. I watched the anime, which was the generic bland video game adaptation. With the Cardcaptor Sakura collab and all the various free gacha campaigns, I couldn’t just keep it away at arms length any more.

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To say I’ve been neglecting anime over the last few years would not necessarily be true. I follow anime news, I see screencaps of it everyday, however, I spend fairly little time actually watching it. Some seasons I watch nothing, some I watch a few but failed to follow for longer than two episodes. No matter how much I enjoyed those two episodes I never manage to continue further than that. The amount of TV anime I’ve completed in the last two years can be counted on two hands. Part of it to blame is real life being busy, the other part was depression killing the joy out of previous things I enjoyed.

Enter Yuri!!! on Ice. From the very first PV I was entranced; if there was one anime I was going to watch it had to be this – little did I know how strongly it would affect me. There has been a handful of anime that has touched me over the years, but I cannot think of a single one to bring me this much joy. It wasn’t just 24 minutes of happiness; it stirred something much deeper within me, something that changed my entire mentality. It’s cliché, but it changed my life.

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Announced on the first day of SideM’s 2nd Live, the new app “Live on St@ge” would see the idols standing on a stage. The hype was real; with the other im@s branches having shown what their new games were capable of, there were high hopes SideM would follow. I bought a new phone just to play it. Its been a few months since it was released and I’ve had time to digest my thoughts on the new game.

⇒ Download: iOS | Android

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